[HOpenGL] Shader API changes

Sven Panne svenpanne at gmail.com
Fri Aug 16 11:43:40 CEST 2013


FYI: Because there were no objections, I've done the ObjectName split,
although in a slightly different way than described above:

   https://github.com/haskell-opengl/OpenGL/commit/034880d5cfaa68d919864734bd56eaea63d158c3




More information about the HOpenGL mailing list