[HOpenGL] Render fonts in HopenGL
Tillmann Vogt
Tillmann.Vogt at rwth-aachen.de
Mon Jul 25 15:34:59 CEST 2011
Am 27.02.2011 07:48, schrieb er9999:
> Hello,
> Can anyone give me an example for fonts rendering? I tried to use
> FTGL library, but it is too complicated on Windows(compile). Is it
> possible to do it in a simple way? I need more than the given example
> in red book(Font.hs), something like outline font. By the way, I am
> new in OpenGL and Haskell, so the real exmaple should be the best.
> Thanks!
Hi
It is maybe a little bit late to answer this mail, but at the end of
february my library (http://hackage.haskell.org/package/SVGFonts) was in
not such a good state to advertise it. But now it has reached version
1.0 and a lot of errors have been corrected! It has most of the
capabilities of freetype2, ftgl and pango in only 44KB of code. This is
about 100 times smaller than freetype2. It also has a very easy and
powerful interface without forcing you into using the IO monad. It is a
native Haskell library without the need to install any C-library, so it
should work on every operating system. It is also quite fast. The
example that comes with the library generates 62 character textures in
about a second.
I am looking forward to adjust this library to anybodys needs (for
example another scengraph). I also want to encourage people to write
native libraries instead of bindings. It can be done!
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