[HOpenGL] Trouble getting buffer objects up and running!

Alexander Göransson alexander.goransson at gmail.com
Fri Apr 2 18:34:29 EDT 2010


Hello!

I'm trying to port a C++ program that uses Vertex Buffer objects in
OpenGL 3.0. As of now it seems like i can't get any further ;(

Anyone who can help with as to what should be done next... I'm
attaching the C++ source and shader files as well as my haskell
source.

regards // Alexander
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