[HOpenGL] ghci + glut + osx broken?
Jeff Heard
jefferson.r.heard at gmail.com
Wed Jul 29 13:02:40 EDT 2009
What about SDL... Has anyone tried using SDL for OpenGL on OSX? Was
thinking about it, but haven't gotten around to it yet.
On Sun, Jul 26, 2009 at 1:25 PM, David Duke<djd at comp.leeds.ac.uk> wrote:
> Conal Elliott wrote:
>>
>> When I run a glut progam in os x under ghci, I get strange behavior,
>> including a blank white title bar (no red/orange/green buttons and no
>> title). If I compile with ghc --make and run, i get a normal title bar.
>>
>> Asking on #haskell today [1], I hear that glut and ghci don't get along on
>> os x.
>>
>> What's known about this problem? Is it fixable? I get a lot of value out
>> of having a REPL, so I hope there's a solution.
>
> This sounds like the problem due to ghci not running as a Mac App. If it
> is, the solution *used* to be to use the "EnableGUI" module and fix
> described on the SOE page http://www.haskell.org/soe/software1.htm; using
> this, I was able to run glut programs from ghci under OSX.
>
> However, I've just tried running a program that uses Glut from ghci, and
> even with the EnableGUI module, I now also get the behaviour that Conal
> describes. I upgraded my version of HOpenGL and Glut around two months
> ago, so wonder if something has changed?
>
> David
>
> --
> Dr. David Duke E: djd at comp.leeds.ac.uk
> School of Computing W: www.comp.leeds.ac.uk/djd/
> University of Leeds T: +44 113 3436800
> Leeds, LS2 9JT, U.K.
>
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