[HOpenGL] any auxillary hopengl modules?

jamin1001 jamin1001 at yahoo.com
Fri Jan 12 10:08:10 EST 2007


Hello,

I was wondering if anyone made any additional utilities to complement
HOpenGL.  For example, I was wondering why there weren't any math operations
such as "negate" defined on Vector3, or why it wasn't made an instance of
Num in HOpenGL.


Thanks,

Jamin
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