[HOpenGL] (not?) using preservingMatrix
Sebastian Sylvan
sebastian.sylvan at gmail.com
Fri Jan 5 14:15:52 EST 2007
On 1/5/07, jamin1001 <jamin1001 at yahoo.com> wrote:
>
> Right, I buy that. But I don't see how the C line
>
> glGetFloatv (GL_MODELVIEW_MATRIX, your_matrix_result) ;
>
> can be done, since it writes a result into your_matrix_result, so I would
> need something like:
>
> preservingMatrix $ do
> loadIdentity
> -- do whatever you want with your your matrix
> rs <- get ((matrix $ Just $ Modelview 0)::StateVar(GLmatrix GLdouble))
This does indeed compile for me. GHC 6.6.
--
Sebastian Sylvan
+46(0)736-818655
UIN: 44640862
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