[HOpenGL] Finally: GLSL support
Sven Panne
sven.panne at aedion.de
Tue Nov 14 13:37:38 EST 2006
FYI: The OpenGL package has now partial support for GLSL. The API is not yet
completely stable and support for generic vertex attribute arrays and
querying vertex attributes and uniform variables is still missing (setting is
of course already implemented). This is enough to run the "Hello, world!" of
shader programming, the brick example from the Orange Book, see the attached
pictures and the code at:
http://darcs.haskell.org/packages/GLUT/examples/OrangeBook/ogl2brick/
If you want to test the new features, grab the latest packages via darcs:
darcs get http://darcs.haskell.org/packages/OpenGL
darcs get http://darcs.haskell.org/packages/GLUT
Comments and suggestions are, as always, highly welcome.
Cheers,
S.
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