[HOpenGL] how to compose a monad with hopengl

chris moline reddaemon@shaw.ca
17 Dec 2002 13:11:20 -0700


hi. i was hoping someone here could help me. i am writing a clone of
burgerspace and i would like to use hopengl for the graphics. i would
like to be able to write my game engine in a monadic style but i am not
sure how i would be able to use it with hopengl if i do that. the best
way that i can think of right now would be to pass around my state in an
ioref. is this the best way or is it possible to do it in a more
functional way?

sincerly,
chris