[Haskell] ANNOUNCE: Frag: a First Person Shooting game
Mun Hon Cheong
mhch295 at cse.unsw.EDU.AU
Tue Nov 22 01:05:17 EST 2005
Frag is a 3D First Person Shooting game.
Features:
*Yampa, a domain-specific embedded language
for the programming of hybrid systems that
using the concepts of Functional Reactive
Programming (FRP) was used to program the
game entities.
*The Quake 3 BSP level format, Q3Map2,
and the MD3 format for models and
animations are used in this game.
*Sven Panne's OpenGL binding, HOpenGL is
used to render graphics.
Requirements:
HOpenGL which is provided with GHC
OpenGL drivers that support the vertex array
and multitexture OpenGL extensions
Darcs: darcs get http://www.cse.unsw.edu.au/~pls/repos/frag
Thanks goes to Don Stewart, this project would not
have become public if not for him.
Enjoy,
Mun
More information about the Haskell
mailing list