[Haskell-cafe] Nomyx V1.0, the only game where you can change the rules
corentin.dupont at gmail.com
Wed May 24 08:13:41 UTC 2017
Thanks a lot, it's corrected.
The GUI tutorial is based on an old version of the GUI, although the
principles remain the same.
The new GUI is much more intuitive (I hope).
On Wed, May 24, 2017 at 10:00 AM, Ben Kolera <ben.kolera at gmail.com> wrote:
> Hi Corentin,
> I notice that you've got some broken links on that first page. Namely:
> part 1 Nomyx GUI
> part 2 Nomyx Language
> Just thought that you may want to know. Your game looks fun! :)
> On Wed, 24 May 2017 at 03:27 Corentin Dupont <corentin.dupont at gmail.com>
>> Hi Haskellers,
>> in case you didn't see it on Reddit (sorry for cross-posting):
>> I released Nomyx V1.0 <http://www.nomyx.net/>!
>> Nomyx is a unique game where you can change the rules of the game itself
>> while playing it.
>> The major novelty in this version is that you can play even without
>> knowing how to program. There is a library of rules that are ready to be
>> A match is going on on the theme "Foundation" (and we need more players).
>> Please join!
>> You can login here: http://www.nomyx.net:8000/Nomyx
>> The games are discussed on the mailing list: nomyx-game at googlegroups.com
>> Here is a video introduction of the game: http://vimeo.com/58265498
>> I created a tutorial to learn how to play: http://www.corentindupont.
>> Some background: this is an implementation of a Nomic  game in Haskell
>> (I believe the first complete implementation of a Nomic game on a
>> computer). At the beginning, the initial rules are describing:
>> - how to add new rules and change existing ones. For example a
>> unanimity vote is necessary to have a new rule accepted.
>> - how to win the game. For example you win the game if you have 5
>> rules accepted.
>> But of course even that can be changed!
>> Cheers, Corentin
>>  https://en.wikipedia.org/wiki/Nomic
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