[Haskell-cafe] A Dockerfile to provision a build environment for an Android game written in Haskell
sean.seefried at gmail.com
Mon Jun 1 03:49:45 UTC 2015
Fellow Haskell users!
For the last few months I've been working on a small game targeting Android
devices. It's still
in development and will probably change radically from what I've already
done. However, in the
process of developing this game I've managed to develop a Dockerfile that
will provision a
build environment to build the game, which I think is worth releasing to
the Haskell community right away. I'd appreciate some assistance in
validating that it, in fact, works.
The repo containing the Dockerfile is hosted at:
The repo containing the game is:
Please use the latest version of Docker when you attempt to build this, at
least version 1.6.
Be aware that this will take a long time to build. You will need to
download an image from THe Docker Hub Registry that is about 1.1G and then
pull down even more files when building all the C and Haskell libraries. Be
patient and if you have any issues please let me know via GitHub.
Oh, and if you want to see a demo of what you are building click here:
(It's a very simple game at present. Don't expect too much.)
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