[Haskell-cafe] OpenGL performance issue on OSX

Alp Mestanogullari alpmestan at gmail.com
Tue May 20 07:06:06 UTC 2014

Maybe you need to disable the hot switching between the default graphics
card and the more powerful one? I think that was the source of a few
similar issues [1].

[1]: http://gloss.ouroborus.net, question *Q: On my MacBook Pro under OSX,
gloss programs freeze after displaying the first few frames*

On Tue, May 20, 2014 at 6:20 AM, Michael Baker <michaeltbaker at gmail.com>wrote:

> I'm using OpenGLRaw and I'm getting 3 frames per second trying to draw
> 8000 triangles. When I profile the application, I see that almost all of
> the time is taken by a call to CGLFlushDrawable, which is apparently OSX's
> function for swapping the back buffer to the front buffer.
> Has anyone else run into a problem like this? I seem to recall a thread a
> while ago about a Haskell specific OpenGL performance issue, but I can't
> find it now.
> _______________________________________________
> Haskell-Cafe mailing list
> Haskell-Cafe at haskell.org
> http://www.haskell.org/mailman/listinfo/haskell-cafe

Alp Mestanogullari
-------------- next part --------------
An HTML attachment was scrubbed...
URL: <http://www.haskell.org/pipermail/haskell-cafe/attachments/20140520/d099f659/attachment.html>

More information about the Haskell-Cafe mailing list