[Haskell-cafe] FRP, Simulations and Time (Sodium et. al)
martin
martin.drautzburg at web.de
Mon Mar 17 20:31:58 UTC 2014
Thank you, thank you!
I did wonder: "how hard can it be?" and "what could these libraries possibly do?", but I said to myself: "Martin, don't
re-invent the wheel". You confirm my initial hunch.
So, but where to go from where I am now? I hear the message, but I don't know what to do.
Am 03/17/2014 11:02 AM, schrieb Sacha Sokoloski:
> So I'm also doing a lot of simulations, and have experimented with FRP as a basic toolset for defining my simulations.
>
> I experimented with Netwire for a while, and while I still think it's a good library, I eventually threw it away to rely
> simply on Mealy Arrows (Netwire is Arrow based FRP).
>
> From what I've seen, the point of FRP libraries is to handle interactivity. That's what all the functions in the
> libraries are about. If you do have a virtual time stream that you can simply define at runtime and doesn't require side
> effects, you may find, as I did, that you'll create a simplified type synonym for the FRP structure that you're working
> with, and then not really using the libraries at all. The point is ultimately that, although pure simulations could
> nicely be part of any more complicated FRP program, if all you want is to do pure simulations, then you'll be
> introducing a fair bit of computational/structural overhead to fit it within the FRP framework, without any real payoff.
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