[Haskell-cafe] manage effects in a DSL
Chris Wong
chrisyco+haskell-cafe at gmail.com
Wed Feb 12 21:08:30 UTC 2014
Hi Corentin,
If I read this correctly, once we have the type class representation,
we no longer need the GADT.
Try removing Exp, evaluate, and evalNoEff, and just use the procedures directly.
On Thu, Feb 13, 2014 at 5:44 AM, Corentin Dupont
<corentin.dupont at gmail.com> wrote:
>
> Hi guys,
> so I tried to implement fully the proposition (see below).
> It works well. However I find it a bit redundant. Can we reduce the
> repetitions?
> Perhaps I didn't understand how to write the evaluation...
>
>
> {-# LANGUAGE RankNTypes #-}
> {-# LANGUAGE GeneralizedNewtypeDeriving #-}
> {-# LANGUAGE GADTs #-}
> {-# LANGUAGE TypeSynonymInstances #-}
> {-# LANGUAGE FlexibleInstances #-}
> module Main where
>
> import Control.Monad.State
> import Control.Monad.Reader
>
> class Monad m => Nomex m where
> readAccount :: m Int
>
> class Nomex m => NomexEffect m where
> writeAccount :: Int -> m ()
> setVictory :: (forall n. Nomex n => n Bool) -> m ()
>
> data Exp a where
> ReadAccount :: Exp Int
> WriteAccount :: Int -> Exp ()
> SetVictory :: (forall m. Nomex m => m Bool) -> Exp ()
> Bind :: Exp a -> (a -> Exp b) -> Exp b
> Return :: a -> Exp a
>
> instance Monad Exp where
> return = Return
> (>>=) = Bind
>
> instance Nomex Exp where
> readAccount = ReadAccount
>
> instance NomexEffect Exp where
> writeAccount = WriteAccount
> setVictory = SetVictory
>
> data Game = Game { victory :: (forall m. Nomex m => m Bool)
> , account :: Int
> }
>
> instance Nomex (State Game) where
> readAccount = gets account
>
> instance NomexEffect (State Game) where
> writeAccount n = modify $ \game -> game { account = n }
> setVictory v = modify $ \game -> game { victory = v }
>
> instance Nomex (Reader Game) where
> readAccount = asks account
>
> evaluate :: Exp a -> State Game a
> evaluate (WriteAccount i) = writeAccount i
> evaluate ReadAccount = readAccount
> evaluate (SetVictory v) = setVictory v
> evaluate (Return a) = return a
> evaluate (Bind a f) = (evaluate a) >>= evaluate . f
>
> evalNoEff :: Exp a -> Reader Game a
> evalNoEff ReadAccount = readAccount
> evalNoEff (Return a) = return a
> evalNoEff (Bind a f) = (evalNoEff a) >>= evalNoEff . f
>
> isVictory :: Game -> Bool
> isVictory g = runReader (evalNoEff (victory g)) g
>
> incrAccount :: NomexEffect m => m ()
> incrAccount = readAccount >>= writeAccount . (+101)
>
> winOnBigMoney :: NomexEffect m => m ()
> winOnBigMoney = setVictory $ do
> i <- readAccount
> --writeAccount 100
> return (i > 100)
>
> play = do
> winOnBigMoney
> incrAccount
>
> initGame = Game (return False) 0
>
> main = do
> let g = execState (evaluate jeu) initGame
> putStrLn $ show $ isVictory g
>
>
>
> On Mon, Feb 10, 2014 at 11:33 AM, Dominique Devriese
> <dominique.devriese at cs.kuleuven.be> wrote:
>>
>> Corentin,
>>
>> 2014-02-10 10:48 GMT+01:00 Corentin Dupont <corentin.dupont at gmail.com>:
>> > That is really interesting. In fact, I didn't have the time to
>> > experiment
>> > with it, but I definitely want to (have to find some spare time!).
>> > I must say I am less used to type classes.
>> > At first, my concern with the technique was that two things that belong
>> > together, "ReadAccount" and "WriteAccount", are separated.
>>
>> Yes, this separation of ReadAccount and WriteAccount into Nomex vs
>> NomexEffect is how the two parts (read-only vs read-write) of the DSL
>> are distinguished in this approach..
>>
>> > I was also confused that the evaluator is wrapped in a newtype, and that
>> > it
>> > is an instance of Nomex.
>>
>> That is non-essential. You can also use
>>
>> instance Nomex (State Game) where
>>
>> but it's just cleaner with a newtype...
>>
>> > Beside, I suppose it is possible to factorize EvalNoEffect with Eval?
>> > Maybe
>> > using liftEval anyway...
>>
>> If I understand correctly, you're asking about how to remove the
>> duplication between EvalNoEffect and Eval?
>>
>> This is a very good question. My answer is basically that Haskell is
>> missing some type-class-related features to allow for the perfect
>> solution, specifically a form of local instances.
>>
>> The long story is that instead of the above instances of Nomex and
>> NomexEffect for Eval and EvalNoEffect separately, we would like to be
>> able to write the following instances:
>>
>> instance MonadReader Game m => Nomex m where
>> readAccount = asks account
>>
>> instance (MonadReader Game m, MonadState Game m) => NomexEffect m where
>> writeAccount n = modify $ \game -> game { account = n }
>> setVictory v = modify $ \game -> game { victory = v }
>>
>> and then we can declare
>> newtype Eval a = Eval { eval :: State Game a }
>> deriving (Monad, MonadState Game, MonadReader Game)
>>
>> newtype EvalNoEffect a = EvalNoEffect { evalNoEffect :: Reader Game a }
>> deriving (Monad, MonadReader Game)
>>
>> and reuse the single implementation of Nomex for both Eval and
>> EvalNoEffect. However, there are various problems with this solution:
>>
>> * the instances are not permitted without UndecidableInstances (which
>> I recommend against),
>> * the derivation of MonadReader from State won't work because
>> MonadReader is not treated as a superclass of MonadState in Haskell,
>> despite the fact that functionality-wise it is.
>>
>> What is needed to solve these problems is a feature that is in my
>> opinion strongly missing in Haskell: a form of local instances. This
>> means that we would be able to explicitly specify what implementation
>> of a certain type class should be used to satisfy a certain type class
>> constraint, e.g.
>>
>> sort :: Ord a => [a] -> [a]
>> sortBy :: forall a. (a -> a -> Bool) -> [a] -> [a]
>> sortBy f = let instance ordDict :: Ord.Dict a
>> ordDict = constructOrdDict f
>> in sort :: Ord a => [a] -> [a]
>>
>> Local instances were already considered by Wadler when he proposed
>> type classes, but they are problematic to combine with type inference.
>> However, it seems likely that this is not an issue if we require
>> sufficiently informative type annotations.
>>
>> For the problem above, this would allow to construct, use and lift
>> (together with newtype coercions) a MonadReader dictionary for the
>> State monad without necessarily having it derived automatically if
>> this is not desired. Also, this would allow to write the undecidable
>> instances as normal functions that need to be explicitly invoked
>> instead of inferred by type inference, avoiding the
>> UndecidableInstances problem.
>>
>> Regards
>> Dominique
>
>
>
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--
Chris Wong, fixpoint conjurer
e: lambda.fairy at gmail.com
w: http://lfairy.github.io
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