[Haskell-cafe] Dynamic collections of wires with netwire?
lightquake at amateurtopologist.com
Tue Apr 23 06:55:53 CEST 2013
I'm using netwire to make a top-down shooter; the player can spawn projectiles by clicking, and projectiles will destroy themselves and whatever they hit on collisions. So the way I'm thinking of this is as a collection of wires, one for each projectile, that I can cast input events to; however, I'm not sure how to deal with the fact that the set of wires is dynamically changing, since you can't do
projectileWires <- accum (++)  -< newProjectiles
projectileState <- multicast projectileWires -< ()
or whatever. Do I have to write the relevant code out by hand using stepWire/stepWireP, or is there a nicer way?
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