[Haskell-cafe] 64-bit vs 32-bit haskell platform on Mac: misleading notice on Platform website?

Lyndon Maydwell maydwell at gmail.com
Thu Sep 27 09:49:15 CEST 2012


I'm experiencing the same issues with compiled 64 bit working
correctly, but interpreted causing all sorts of issues with Scotty.

On Thu, Sep 27, 2012 at 3:45 PM, Christiaan Baaij
<christiaan.baaij at gmail.com> wrote:
> The behaviour seems to differ between versions of OS X.
>
> A student has OS X 10.8 installed and is observing the described behaviour:
> 32-bit: interpreted and compiled work correctly
> 64-bit: only compiled code works correctly
>
> However, I have OS X 10.6, and I'm observing the following behaviour:
> 32-bit: interpreted and compiled code work correctly
> 64-bit: interpreted and compiled code work correctly
>
> To test:
> cabal install gloss --flags="-GLUT GLFW"
> cabal unpack gloss-examples
> cd <unpacked-folder>/picture/GameEvent
> ghci -fno-ghci-sandbox Main.hs
> main
>
> I'll try to find another OS X 10.8 install (I don't want to upgrade) and see if the behaviour still emerges.
>
>
> On Sep 26, 2012, at 11:03 PM, Carter Schonwald wrote:
>
>> really? does the 64 bit code work correctly when compiled?
>> if the compiled version works correctly, could you post a repo of some example codlets that *should work* on ghc 7.6 so i can sort out if its fixable.   There were some similar problems with gtk / cairo for a while on OS X, and i was able to sort out reproducible instructions for getting things to work in that case.
>
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