[Haskell-cafe] OpenGL: No instance for Random GLfloat
Mark Spezzano
mark.spezzano at chariot.net.au
Thu May 3 04:37:36 CEST 2012
Hi,
I tried this but now I get another error:
The data constructors of `GLfloat' are not all in scope
so you cannot derive an instance for it
In the stand-alone deriving instance for `Random GLfloat'
Mark
On 03/05/2012, at 10:39 AM, Patrick Palka wrote:
> Because GLfloat is simply a newtype wrapper for CFloat, which has a Random instance, I would do:
>
> {-# LANGUAGE StandaloneDeriving #-}
> {-# LANGUAGE GeneralizedNewtypeDeriving #-}
> deriving instance Random GLFloat
>
> On Wed, May 2, 2012 at 6:29 PM, Mark Spezzano <mark.spezzano at chariot.net.au> wrote:
> Hi Haskellers,
>
> I'm trying to generate a random vertex in OpenGL as follows.
>
> genPosition :: IO (Vertex3 GLfloat)
> genPosition = do x <- getStdRandom $ randomR (-1.6,1.6)
> y <- getStdRandom $ randomR (-1.0,1.0)
> return (Vertex3 x y (-1))
>
> Unfortunately the compiler complains about me having to implement an instance of Random for GLfloat.
>
> How do I do this (or avoid having to do this)?
>
> Cheers,
>
> Mark
>
>
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