[Haskell-cafe] Loading a texture in OpenGL
Ben Lippmeier
benl at ouroborus.net
Tue Feb 7 04:14:52 CET 2012
On 07/02/2012, at 7:00 AM, Clark Gaebel wrote:
> Using the OpenGL package on Hackage, how do I load a texture from an array?
>
> In the red book[1], I see their code using glGenTextures and glBindTexture, but I can't find these in the documentation. Are there different functions I should be calling?
The Gloss graphics library has texture support, and the code for drawing them is confined to this module:
http://code.ouroborus.net/gloss/gloss-head/gloss/Graphics/Gloss/Internals/Render/Picture.hs
Feel free to steal the code from there.
Ben.
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