[Haskell-cafe] Loading a texture in OpenGL

Clark Gaebel cgaebel at csclub.uwaterloo.ca
Mon Feb 6 21:00:02 CET 2012

Using the OpenGL package on Hackage, how do I load a texture from an array?

In the red book[1], I see their code using glGenTextures and glBindTexture,
but I can't find these in the documentation. Are there different functions
I should be calling?

[1] http://glprogramming.com/red/chapter09.html
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