[Haskell-cafe] Status of Haskell + Mac + GUIs & graphics

Evan Laforge qdunkan at gmail.com
Wed May 25 22:07:33 CEST 2011

fltk supports OpenGL on windows, X11, and OS X, though I've never used
it.  The thing it doesn't have is a haskell binding, but as I
mentioned I just bind whatever I need when I need it and since I don't
need much it's easy.  Dunno if this applies in your case though.

Maybe it's my NIH, but I like to start with something too simple and
add what I need rather than start with something that has more than I
need and try to get it working.

On Wed, May 25, 2011 at 11:58 AM, Conal Elliott <conal at conal.net> wrote:
> Thanks, John. Encouraging bit of news. Please do let us know what you learn
> when you try.   - Conal
> On Tue, May 24, 2011 at 1:28 AM, John Lato <jwlato at gmail.com> wrote:
>> You can use gtkglext to get OpenGL support.  With the official release of
>> gtkglext-1.2.0 there's a bit of hacking involved (that was probably me
>> you're referring to), but it looks like the repo head has native Quartz.
>> With any luck, you just need to build gtkglext from the repo, then the
>> gtkglext package.
>> I might have some time to try this later today; I'll report back if I get
>> results.
>> John Lato
>> On Tue, May 24, 2011 at 6:01 AM, Conal Elliott <conal at conal.net> wrote:
>>> Last I tried, there wasn't native support for OpenGL with gtk, and I need
>>> OpenGL. Then more recently, I heard of some progress in that area, but
>>> requiring lots of hacking to get it all compiling. Any recent news?  - Conal
>>> On Mon, May 23, 2011 at 2:33 AM, John Lato <jwlato at gmail.com> wrote:
>>>>> Message: 17
>>>>> Date: Fri, 20 May 2011 15:59:51 -0700
>>>>> From: Evan Laforge <qdunkan at gmail.com>
>>>>> Subject: Re: [Haskell-cafe] Status of Haskell + Mac + GUIs & graphics
>>>>> To: Erik Hesselink <hesselink at gmail.com>
>>>>> Cc: haskell-cafe at haskell.org
>>>>> Message-ID: <BANLkTi=74mM6ORtU2e192jtoOT9g49fzTQ at mail.gmail.com>
>>>>> Content-Type: text/plain; charset=ISO-8859-1
>>>>> > Note that it is supposed to be possible to build gtk2hs with gtk+osx,
>>>>> > which will not use X11 but use the native OS X GUI. I've not been
>>>>> > able
>>>>> > to get this to work, but it's been a while since I tried. The Haskell
>>>>> > wiki mentions it doesn't support Glade, but does support Cairo. If
>>>>> > this were to work, gtk2hs would be a serious option as well.
>>>>> I've tried this 3 or 4 times, and failed every time.  It's crazy
>>>>> complicated.
>>>> I used to use this combination regularly.  IME the difficulties are
>>>> primarily with getting a working gtk+osx build.  Once that was accomplished,
>>>> gtk2hs was a straightforward install, provided you build from the src repo
>>>> with the -quartz flag.
>>>> Recently I've switched to using macports gtk2 with the quartz, no-x11
>>>> variant, which also uses native cocoa.  This is much more reliable than
>>>> gtk+osx.  I don't know if it supports Glade though.
>>>> My biggest problem with wx is that there's no support for building
>>>> 64-bit wx applications on OS X.  If that were fixed I might prefer it.
>>>> John Lato
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