[Haskell-cafe] Status of Haskell + Mac + GUIs & graphics

John Lato jwlato at gmail.com
Tue May 24 10:28:07 CEST 2011

You can use gtkglext to get OpenGL support.  With the official release of
gtkglext-1.2.0 there's a bit of hacking involved (that was probably me
you're referring to), but it looks like the repo head has native Quartz.
With any luck, you just need to build gtkglext from the repo, then the
gtkglext package.

I might have some time to try this later today; I'll report back if I get

John Lato

On Tue, May 24, 2011 at 6:01 AM, Conal Elliott <conal at conal.net> wrote:

> Last I tried, there wasn't native support for OpenGL with gtk, and I need
> OpenGL. Then more recently, I heard of some progress in that area, but
> requiring lots of hacking to get it all compiling. Any recent news?  - Conal
> On Mon, May 23, 2011 at 2:33 AM, John Lato <jwlato at gmail.com> wrote:
>> Message: 17
>>> Date: Fri, 20 May 2011 15:59:51 -0700
>>> From: Evan Laforge <qdunkan at gmail.com>
>>> Subject: Re: [Haskell-cafe] Status of Haskell + Mac + GUIs & graphics
>>> To: Erik Hesselink <hesselink at gmail.com>
>>> Cc: haskell-cafe at haskell.org
>>> Message-ID: <BANLkTi=74mM6ORtU2e192jtoOT9g49fzTQ at mail.gmail.com>
>>> Content-Type: text/plain; charset=ISO-8859-1
>>> > Note that it is supposed to be possible to build gtk2hs with gtk+osx,
>>> > which will not use X11 but use the native OS X GUI. I've not been able
>>> > to get this to work, but it's been a while since I tried. The Haskell
>>> > wiki mentions it doesn't support Glade, but does support Cairo. If
>>> > this were to work, gtk2hs would be a serious option as well.
>>> I've tried this 3 or 4 times, and failed every time.  It's crazy
>>> complicated.
>> I used to use this combination regularly.  IME the difficulties are
>> primarily with getting a working gtk+osx build.  Once that was accomplished,
>> gtk2hs was a straightforward install, provided you build from the src repo
>> with the -quartz flag.
>> Recently I've switched to using macports gtk2 with the quartz, no-x11
>> variant, which also uses native cocoa.  This is much more reliable than
>> gtk+osx.  I don't know if it supports Glade though.
>> My biggest problem with wx is that there's no support for building 64-bit
>> wx applications on OS X.  If that were fixed I might prefer it.
>> John Lato
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