[Haskell-cafe] Status of Haskell + Mac + GUIs & graphics

Tom Murphy amindfv at gmail.com
Wed May 18 20:42:34 CEST 2011

> My conclusion was that GLFW-b (on hackage) is the best we have right
> now.  I think we could do even better than the C libraries out there
> by writing the GLUT/GLFW/etc implementation purely in Haskell.  We
> already have x11 and gtk bindings for the linux support.  We have
> win32 api bindings for windows support.  What we are lacking is good
> low level support for OSX GUI programming.  Once we have that it's not
> too much of a stretch to use cabal to glue it together into a cross
> platform library.  I believe that's the right way to go for the long
> term.  Improving GLFW-b is a good short-term route.

Would it be possible to do it with wx? There would be a much larger
potential developer pool, since it's cross-platform. (Not getting away
from C libraries, but they're stable).

> And just to say it one more time, I can use all the help I can get.
> There are a lot of yaks to be shaved.  My hope is that if we all shave
> one yak then we'll quickly have the libraries we need to do some
> serious graphics hacking in Haskell.  We already have many good
> libraries for it, we just need to improve and polish a few key
> libraries.  The momentum is here and a few people have already jumped
> in.  Time to get on board!

Count me as onboard; I'm just not sure which ship I'm on yet.


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