[Haskell-cafe] Byte Histogram
Andrew Coppin
andrewcoppin at btinternet.com
Sat Feb 5 16:35:36 CET 2011
On 03/02/2011 10:15 PM, Johan Tibell wrote:
> First, we need to stop pretending that you can use Haskell effectively
> without first learning to reason about program evaluation order.
Writing a program in *any* language without understanding the
performance implications of different language constructs is unlikely to
produce performant code. OTOH, Haskell is unusual in just how easily
seemingly trivial alternations of a few characters can cause utterly
*giagintic* performance differences in both time and space.
> Learning how is not terrible difficult, but there's very little
> material on how to do it [1]. Some of us have learnt it the hard way
> by experimentation or by talking to people who do understand lazy
> evaluation [2] (the Simons, Don, and Bryan to name a few).
I think perhaps the problem is that Haskell's execution model is so
utterly *implicit*. In some imperative languag, if you call an expensive
function, it will be expensive. In Haskell, if you call an expensive
function and then never touch the result, it's cheap. Touch the result
once, and you might get fusion. Touch it twice and suddenly the space
complexity of the program changes. So simply adding a debug statement
can utterly transform your program's runtime.
What it comes down to is: Tiny changes sometimes have profound effects.
Best of all, there is little tool support for detecting these effects.
If you change your program and it suddenly slows down, you need to go
look at what you just changed. But if you write a brand new program and
it's drop-dead slow, where do you start looking? (Assuming you're not
writing a micro-benchmark.)
> At the very
> least we need to teach people how to tell which arguments a pure
> function is strict in by looking at its definition.
That's not necessarily tractible. It depends on what other functions you
call. Many functions have obvious strictness properties, but very few
have *documented* strictness properties.
> That keeping a simple map of counters is tricky should tell us
> that something is wrong.
Agreed.
> Many strictness related problems
> people have are due to common data types like Maybe, tuples, and
> arrays being lazy. This is rarely what you want.
I'm not sure that's 100% true. You might have a function that returns a
tuple, and on occasion you're only actually interested in one of the two
results. But that looks like the exception rather than the rule.
Lazy lists are rather useful, but it looks like strict lists would be
useful too. The number of times I've written !String and then thought
"hey, wait, that's not helping me..."
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