[Haskell-cafe] List x ByteString x Lazy Bytestring
Daniel Fischer
daniel.is.fischer at googlemail.com
Mon Dec 5 16:05:21 CET 2011
On Monday 05 December 2011, 14:14:56, John Sneer wrote:
> I've used Haskell and GHC to solve particular real life application. 4
> tools were developed and their function is almost the same - they
> modify textual input according to patterns found in the text. Thus, it
Hmm, modification can be a problem for ByteStrings, since it entails
copying. That could be worse for strict BytStrings than lazy, if in the
lazy ByteString you can reuse many chunks.
> is something like a compiler, the result is also a text and it is not
> parsed to tokens as patterns appear on a different level.
>
> The tools differ in tasks and number of modifications performed,
> otherwise, in principal, they are very much similar.
>
> I used lists (Prelude, Data.List) to develop the tools. After
> successfully completing the development, I've started to optimize the
> code to make the tools faster. After modification of some algorithms
> (which dropped the processing time notably), I started to change data
> structures. I swapped lists with lazy bytestrings. Nevertheless, what
> an unpleasant surprise, the processing speed dropped down,
> significantly / more then 30% time needed).
Two main possibilities:
1. your algorithm isn't suited for ByteStrings
2. you're doing it wrong
The above indicates 1., but without a more detailed description and/or
code, it's impossible to tell.
>
> So my questions follow:
> - What kind of application is lazy bytestring suitable for?
Anything that involves examining large sequences of bytes (or ASCII
[latin1/other single-byte encoding] text) basically sequentially (it's not
good if you have to jump forwards and backwards a lot and far).
Also some types of modification of such data.
> - Would it be worth using strict bytestring even if input files may be
> large? (They would fit in memory, but may consume whole)
Probably not, see above. But see above.
> - If bytestring is not suitable for text manipulation, is there
> something faster than lists?
text has already been mentioned, but again, there are types of manipulation
it's not well-suited for and where a linked list may be superior.
> - It would be nice to have native sort for lazy bytestring - would it be
> slower than pack $ Data.List.sort $ unpack ?
The natural sort for ByteStrings would be a counting sort,
O(alphabet size + length), so for long ByteStrings, it should be
significantly faster than pack . sort . unpack, but for short ones, it
would be significantly slower.
> - If bytestring is suitable for text manipulation could we have some
> hGetTextualContents which translates Windows EOL (CR+LF) to LF?
Doing such a transformation would be kind of against the purpose of
ByteStrings, I think. Isn't the point of ByteStrings to get the raw bytes
as efficiently as possible?
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