[Haskell-cafe] GLFW on OS X
Carsten Schultz
carsten at codimi.de
Tue Mar 16 19:16:45 EDT 2010
Hi everyone,
I am working with
MacOS X 10.6.2
ghc 6.12.1
GLFW 0.4.2
OpenGL 2.4.0.1
mkbndl (freshly installed, should be 0.2.1)
I have copied sample program from
http://www.haskell.org/haskellwiki/GLFW#Sample_Program to a file named
GLFWTest.hs. (I had to change some Floats to GLfloats.)
No I do:
> ghc --make GLFWTest.hs
> mkbndl -f GLFWTest
> open GLFWTest.app
Is that what I am supposed to do?
The program window remains white, if I move another window in front of
it and away again, it becomes black, but if I draw lines on it (that is
the function program) they do not appear. If I move or resize the
window, it gets drawn correctly, and I can see that the lines that I had
drawn had in fact been registered. From this point on the program works
as expected.
Is this an OS X specific issue? How do I solve it?
Thanks
Carsten
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