[Haskell-cafe] OpenGL Speed!
Nick Bowler
nbowler at elliptictech.com
Thu Jul 29 13:37:39 EDT 2010
On 2010-07-29 11:30 -0600, Luke Palmer wrote:
> If you are trying to redraw in realtime, eg. 30 FPS or so, I don't
> think you're going to be able to. There is just not enough GPU
> bandwidth (and probably not enough CPU).
Updating an 800x600 texture at 30fps on a somewhat modern system is
absolutely *not* a problem.
--
Nick Bowler, Elliptic Technologies (http://www.elliptictech.com/)
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