Re[Haskell-cafe] : Threading and FFI
limestrael at gmail.com
Sat Feb 20 06:44:54 EST 2010
Dean Herington wrote:
>Careful. If you're calling foreign functions
>that rely on thread-local storage, you must call
>them using the same OS thread (to provide them
>with the correct thread state), which means using
>the same, *bound*, Haskell thread. It wouldn't
>work to call them from both the main Haskell
>thread and another Haskell thread, even if the
>latter were a bound thread, as there would be two
>copies of thread-local storage at play.
That's alright. I'm used to putting all the related calls in the same thread
as long as it is possible. It'd seem unlogical to me -- conceptually
speaking -- to spread OpenGL calls between several threads.
I understand better, now. Actually, I think I was getting worked up for
Just one last remark: when I moved all my OpenGL calls from the main thread
to an unbound thread. I thought it'd not work -- because I assumed I would
have to launch it in a bound thread -- and however it went right...
Live long and prosper
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