[Haskell-cafe] Game of life in haskell.

edgar at ymonad.com edgar at ymonad.com
Tue Feb 2 16:22:43 EST 2010


http://dotat.at/prog/life/hslife.hs

[],
Edgar

On Tue, 02/Feb/2010 at 21:10 +0100, Arne D Halvorsen wrote:
> 
> Den 2. feb. 2010 kl. 19.26 skrev Jon Harrop <jon at ffconsultancy.com>:
> 
> >On Tuesday 02 February 2010 16:10:05 Serguey Zefirov wrote:
> >>Actually, your solution with arrays is the most often occured
> >>solution
> >>an imperative programmer will come with. It is simple but not
> >>scalable
> >>and not particularly fast.
> >
> >What gave you that impression?
> 
> If I may butt in here: to get a scalable, fast Game of Life, you
> should look into Hashlife (by Gosper?) as exemplified in the open
> source application Golly. It gives an astonishing speedup, and it
> would be interesting to see it expressed in Haskell.
> 
> Regards,
> Arne D Halvorsen
> >
> >-- 
> >Dr Jon Harrop, Flying Frog Consultancy Ltd.
> >http://www.ffconsultancy.com/?e
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