[Haskell-cafe] Re: FRP for game programming / artifical life
simulation
Ben
midfield at gmail.com
Thu Apr 29 14:43:03 EDT 2010
Ah, thanks!
b
On Thu, Apr 29, 2010 at 11:37 AM, Daniel Fischer
<daniel.is.fischer at web.de> wrote:
> Am Donnerstag 29 April 2010 20:08:00 schrieb Ben:
>> A technical question: it seems like the instance of ArrowLoop is too
>> strict (this is something I've wondered about in Liu's paper too.)
>> Shouldn't it be
>>
>> instance ArrowLoop SFAuto where
>> loop (SFAuto s f) = SFAuto s f'
>> where
>> f' (b, s1) = let (~(c, d), s2) = f ((b, d), s1)
>> in (c, s2)
>
> Let-bindings are already lazy, so the '~' makes no difference here.
> Apart from the readability, both are the same as
>
> where
> f' (b,s1) = let x = f ((b, snd $ fst x),s1) in (fst $ fst x, snd x)
>
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