[Haskell-cafe] Simple game: a monad for each player

Philippa Cowderoy flippa at flippac.org
Sat Apr 10 10:11:55 EDT 2010


On 10/04/2010 13:57, Yves Parès wrote:
> I answered my own question by reading this monad-prompt example:
> http://paste.lisp.org/display/53766
>
> But one issue remains: those examples show how to make play EITHER a human
> or an AI. I don't see how to make a human player and an AI play SEQUENTIALLY
> (to a TicTacToe, for instance).
>
>    

Make them polymorphic - the human player in any MonadIO, the AI player 
in any monad. Then run them both in the same monad, with some kind of 
wrapping function around the calls setting a context for the appropriate 
player.

-- 
flippa at flippac.org


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