[Haskell-cafe] New OpenGL package: efficient way to convert
Roel van Dijk
vandijk.roel at gmail.com
Wed Sep 30 10:58:55 EDT 2009
If you are *really* sure that the runtime representation is the same
you could use usafeCoerce. You could use a small test function for
profiling, something like:
convertGLfloat :: GLfloat -> Float
convertGLFloat = realToFrac
-- convertGLFloat = unsafeCoerce
and toggle between the two (assuming you won't get a segmentation fault).
Another option is to not convert at all but use the GL types
everywhere. Either explicitly or by exploiting polymorphism.
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