[Haskell-cafe] ANN: Silkworm game

Duane Johnson duane.johnson at gmail.com
Sat May 2 18:59:43 EDT 2009

Thanks, Felipe!  Indeed, it was a wonderful surprise to see a 2D  
physics engine binding for Haskell.  It made it possible for me to  
choose Haskell as my implementation language.  I'm very grateful for  
that.  I wish you luck (and time!) in implementing your ideas :)


On May 2, 2009, at 2:44 PM, Felipe Lessa wrote:

> Hi!
> On Sat, May 02, 2009 at 01:00:23PM -0600, Duane Johnson wrote:
>> Silkworm combines the Hipmunk binding to Chipmunk 2D Game
>> Dynamics with OpenGL, and GLFW (an alternative to GLUT).
> It's great to see Hipmunk being useful to someone :).  I've
> written the binding to turn some of my ideas into code but I've
> never finished any of them.
> --
> Felipe.
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