[Haskell-cafe] ANN: Silkworm game
Duane Johnson
duane.johnson at gmail.com
Sat May 2 18:59:43 EDT 2009
Thanks, Felipe! Indeed, it was a wonderful surprise to see a 2D
physics engine binding for Haskell. It made it possible for me to
choose Haskell as my implementation language. I'm very grateful for
that. I wish you luck (and time!) in implementing your ideas :)
Regards,
Duane
On May 2, 2009, at 2:44 PM, Felipe Lessa wrote:
> Hi!
>
> On Sat, May 02, 2009 at 01:00:23PM -0600, Duane Johnson wrote:
>> Silkworm combines the Hipmunk binding to Chipmunk 2D Game
>> Dynamics with OpenGL, and GLFW (an alternative to GLUT).
>
> It's great to see Hipmunk being useful to someone :). I've
> written the binding to turn some of my ideas into code but I've
> never finished any of them.
>
> --
> Felipe.
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