[Haskell-cafe] Haddock Markup
g9ks157k at acme.softbase.org
Mon Feb 9 07:19:42 EST 2009
Am Samstag, 7. Februar 2009 13:46 schrieb Khudyakov Alexey:
> On Friday 06 February 2009 21:24:35 Andy Smith wrote:
> > 2009/2/6 Wolfgang Jeltsch <g9ks157k at acme.softbase.org>:
> > > So using TeX as a general language for math is a very bad idea, in my
> > > opinion. The problem is that there is no good language which provides
> > > enough structural information for conversion into MathML and is at the
> > > same time simple to write and read. Maybe, both requirements
> > > contradict.
> > ASCIIMathML  is designed to do this. It doesn't cover everything in
> > Presentation MathML, and makes no attempt to handle Content MathML,
> > but you can do quite a lot with it. The notation has a formally
> > defined grammar and rules for conversion to MathML .
> >  http://www1.chapman.edu/~jipsen/asciimath.html
> >  http://www1.chapman.edu/~jipsen/mathml/asciimathsyntax.html
> TeX aim is presentation quality not structural information. And it's rather
> good at it. If one want really good looking formulae TeX is the answer.
This is only true if your destination format is PDF, DVI or PS. For a webpage,
you’ll need MathML in the end and TeX is not so good in producing MathML, I
> ASCIIMathML is nice but its produce not so good looking formulae.
How can you say that in general? ASCIIMathML can be converted into several
formats (in principal) and is usually converted into MathML. And the
rendering of MathML depends very much on the browser, plugin or whatever. Are
there general deficiencies in ASCIIMathML or its usual conversion into MathML
that prevent any MathML renderer from doing a good job? Or is it just a
problem with your concrete MathML renderer?
> I've tried it some time ago and found it clearly inferior to TeX. It gives
> too little control over presentation.
If you want a format suitable for multiple output formats (including more
strucuture-oriented ones like MathML) than control over presentation is
probably not what you want.
> I wasn't able even to place integration indices exactly over and under
> integral sign.
In my opinion, you should just say what the indices are and the renderer
should place them correctly. If it doesn’t, it’s a failure of the renderer,
not of ASCIIMathML.
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