[Haskell-cafe] Re: Why binding to existing widget toolkitsdoesn't make any sense

Peter Verswyvelen bugfact at gmail.com
Sun Feb 1 15:04:23 EST 2009

Nice! Well well well, we have exciting times ahead!

If this implementation is somewhat stable, I guess we need to put a binding
on Hackage :)

Of course Microsoft provides the new Direct2D API for something similar, but
having a multi platform solution is preferable.

I also played a bit with an implementation for rendering conics on the GPU:

That runs about 100 times faster as software rendered Cairo or GDI+ on my

On Sun, Feb 1, 2009 at 6:21 PM, Claus Reinke <claus.reinke at talk21.com>wrote:

> A common standard would be useful, but OpenVG doesn't look
>> like "ready soon". On the declarative side, there's also SVG..
> Seems I've got to qualify that remark somewhat - apart from some
> commercial/closed-source implementations, there is also a open
> source ANSI C one (implemented on top of OpenGL, so it isn't
> quite the same as direct OpenGL hardware support, but it offers
> the same API and might be a good target for a Haskell binding..):
> http://ivanleben.blogspot.com/2007/07/shivavg-open-source-ansi-c-openvg.html
> Also, an OpenVG backend for Cairo, which seems to have so many backends
> that it might be the safest user-level choice?
> http://lists.cairographics.org/archives/cairo/2008-January/012833.html
> http://lists.cairographics.org/archives/cairo/2008-January/012840.html
> Claus
> _______________________________________________
> Haskell-Cafe mailing list
> Haskell-Cafe at haskell.org
> http://www.haskell.org/mailman/listinfo/haskell-cafe
-------------- next part --------------
An HTML attachment was scrubbed...
URL: http://www.haskell.org/pipermail/haskell-cafe/attachments/20090201/b3d6e704/attachment.htm

More information about the Haskell-Cafe mailing list