[Haskell-cafe] Animated line art

Tim Docker timd at macquarie.com.au
Thu Dec 4 18:46:22 EST 2008

> It seems that the "correct" course of action is to design a DSL for
declaratively describing animated line art. Does anybody have ideas
about what such a thing might look like?

Someone else already mentioned FRAN and it's ilk. But perhaps you don't
need something that fancy. If you implement your drawing logic as a
function from time to the appropriate render actions, ie

| import qualified Graphics.Rendering.Cairo as C
| type Animation = Time -> C.Render ()

then you just need to call this function multiple times to generate
sucessive frames.


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