[Haskell-cafe] WinAmp plugin?

Peter Verswyvelen bf3 at telenet.be
Sat Oct 13 07:37:25 EDT 2007

Yes that would be cool. Similarly, Haskell could also be used to create 
something like http://www.soundspectrum.com/g-force. Would be cool to 
translate the vector-field code to the GPU, and that has already been 
done in Haskell (Vertigo?)

Conal Elliott wrote:
> sounds like great fun to me.  i'll contribute some functional graphics 
> expertise.  dons & others have learned how to get good performance out 
> of elegant code. does anyone have WinAmp plugin know-how?  - Conal
> On 10/12/07, *Andrew Coppin* <andrewcoppin at btinternet.com 
> <mailto:andrewcoppin at btinternet.com>> wrote:
>     Does anybody here know WinAmp?
>     [I feel sure the answer must be yes!]
>     How hard would it be to write a visualisation plugin in Haskell?
>     I think this would be a neat way of demonstrating that "Haskell isn't
>     slow". Also, WinAmp plugins (and, actually, WinAmp) are notoriously
>     buggy and unstable. Would be a nice place to show off how reliable
>     Haskell programs are.
>     OTOH, I have no idea about this kind of thing, so...
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