[Haskell-cafe] Haskell version of ray tracer code is much slowerthan the original ML

Claus Reinke claus.reinke at talk21.com
Fri Jun 22 19:42:33 EDT 2007


> http://www.kantaka.co.uk/darcs/ray

try making ray_sphere and intersect' local to intersect,
then drop their constant ray parameter. saves me 25%.
claus


More information about the Haskell-Cafe mailing list