[Haskell-cafe] Haskell version of ray tracer code is much
slowerthan the original ML
Claus Reinke
claus.reinke at talk21.com
Fri Jun 22 19:42:33 EDT 2007
> http://www.kantaka.co.uk/darcs/ray
try making ray_sphere and intersect' local to intersect,
then drop their constant ray parameter. saves me 25%.
claus
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