[Haskell-cafe] Haskell version of ray tracer code is much slower
than the original ML
Philip Armstrong
phil at kantaka.co.uk
Fri Jun 22 11:36:51 EDT 2007
On Thu, Jun 21, 2007 at 01:45:04PM +0100, Philip Armstrong wrote:
>As I said, I've tried the obvious things & they didn't make any
>difference. Now I could go sprinkling $!, ! and seq around like
>confetti but that seems like giving up really.
OK. Looks like I was mistaken. Strictness annotations *do* make a
difference! Humph. Wonder what I was doing wrong yesterday?
Anyway timings follow, with all strict datatypes in the Haskell
version:
Langauge File Time in seconds
Haskell ray.hs 38.2
OCaml ray.ml 23.8
g++-4.1 ray.cpp 12.6
(ML & C++ Code from
http://www.ffconsultancy.com/languages/ray_tracer/comparison.html)
Gcc seems to have got quite a bit better since Jon last benchmarked
this code.
Phil
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