[Haskell-cafe] Ray tracer

Andrew Coppin andrewcoppin at btinternet.com
Sun Jul 22 10:34:48 EDT 2007


Dan Piponi wrote:
> On 7/14/07, Andrew Coppin <andrewcoppin at btinternet.com> wrote:
>> The "Haskell ray tracer" seems to be a pretty standard and widely-used
>> example program. But has anybody ever seriously tried to make a
>> "production-grade" implementation? (I.e., one that is user-friendly,
>> efficient, and with lots of functionallity.)
>
> I'm not very hopeful about writing a "production-grade" ray tracer
> completely in Haskell. In my experience, "production-grade" rendering
> is always banging up on the limit of how much RAM you have on your
> machine.

It seems everybody misunderstands what I mean by "production-grade".

I only meant that the program actually works properly and has some 
usable documentation. ;-)




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