[Haskell-cafe] Re: Haskell shootout game

Jules Bean jules at jellybean.co.uk
Mon Jul 16 06:04:20 EDT 2007

apfelmus wrote:
> Hugh Perkins wrote:
>> Had an idea: a real shootout game for Haskell.
>> scripts "fight" in an arena for a second or so, and the results are
>> published to the website
> Sounds great :)
> There are lots of "robot battle" games out there, like
>   http://realtimebattle.sourceforge.net/
>   http://robocode.sourceforge.net
> but none in Haskell, of course. I think there's a classic predecessor to
> those but I don't know exactly.

I suspect they are probably viewed as 'descendants' in a weak sense from 
Core War, which in turn was inspired by Darwin. However these two, since 
the act more 'directly' in the memory space of a virtual CPU are quite 
different in character.

I can't substantiate that suspicion with any evidence, though.

Either way it would be a fun thing for someone to write for haskell.


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