[Haskell-cafe] Point and link
andrewcoppin at btinternet.com
Sat Dec 8 13:12:24 EST 2007
Denis Bueno wrote:
> Do you need to update positions of the units in real time? Do they
> even evolve over time, or are you just trying to visualise?
> If it's the latter, you might just take a collection of units and
> connections between them, output them in the graphviz  format, and
> see the resulting drawing. Graphviz is for visualising arbitrary
> graphs, and it's quite good at it.
> If you're thinking of writing games, then this suggestion likely won't
> help; but you didn't specify anything about real-time update, so I
> thought I'd mention it.
Well, for starters, take a look at KLogic. It's a nice program, but it
has two small problems:
1. Sometimes it produces outright incorrect results.
2. It crashes with extreme frequency.
I'd like to write a similar program in Haskell that does not have these
Of course, simulating a bunch of logic gates is a pretty trivial
programming task. All the difficulty is in making a usable UI.
I have ideas for several other programs which would require more or less
the same kind of UI - you add things to the screen and wire them up. The
things in question are different. But it's still things that need wiring
up. I was wondering if any tools already exist to tackle this kind of
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