On Jun 30, 2006, at 2:58 PM, Ashley Yakeley wrote:
>> Now we just need the Godot version, in which nothing happens twice.
>
> You may have to wait for that.
Now, thanks to the polyvariadic nop, the wait is over:
import Control.Nop
main :: IO ()
main = nop "Yes, let's do something."
(nop "Well, shall we do something?" :: IO ())
/Björn