On Jun 30, 2006, at 2:58 PM, Ashley Yakeley wrote: >> Now we just need the Godot version, in which nothing happens twice. > > You may have to wait for that. Now, thanks to the polyvariadic nop, the wait is over: import Control.Nop main :: IO () main = nop "Yes, let's do something." (nop "Well, shall we do something?" :: IO ()) /Björn