[Haskell-cafe] Frag/OSX
Joel Reymont
joelr1 at gmail.com
Thu Jan 5 14:53:40 EST 2006
On Jan 5, 2006, at 7:50 PM, Jason Dagit wrote:
> I'm pretty sure I was on OSX when I tried it out a couple weeks
> ago. There was at least one bot. I was able to kill it.
>
> Game play was buggy and awkward, bots didn't seem to have any
> intelligence.
Well, I would like to make extremely intelligent monsters (within my
abilities of course) but I'm stumped at the moment.
(gdb) r leveleg
Starting program: /Users/joelr/Haskell/frag/a.out leveleg
Reading symbols for shared libraries ...
+.............................................................. done
Program received signal EXC_BAD_ACCESS, Could not access memory.
Reason: KERN_PROTECTION_FAILURE at address: 0x00000ab0
0x90ece5e8 in glDrawBuffer ()
(gdb) where
#0 0x90ece5e8 in glDrawBuffer ()
#1 0x00011f5c in s1Iym_info ()
#2 0x0017e4a0 in schedule (mainThread=0x11c1748,
initialCapability=0x9093000c) at Schedule.c:932
#3 0x0017f448 in waitThread_ (m=0x6066f0, initialCapability=0x0) at
Schedule.c:2156
#4 0x0017f32c in scheduleWaitThread (tso=0x11c0000, ret=0x0,
initialCapability=0x0) at Schedule.c:2050
#5 0x0019a120 in rts_evalLazyIO (p=0x22b874, ret=0x0) at RtsAPI.c:459
#6 0x0016929c in main (argc=1029, argv=0x9093000c) at Main.c:104
--
http://wagerlabs.com/
More information about the Haskell-Cafe
mailing list