[Haskell-cafe] Frag/OSX

Joel Reymont joelr1 at gmail.com
Thu Jan 5 14:53:40 EST 2006


On Jan 5, 2006, at 7:50 PM, Jason Dagit wrote:

> I'm pretty sure I was on OSX when I tried it out a couple weeks  
> ago.  There was at least one bot.  I was able to kill it.
>
> Game play was buggy and awkward, bots didn't seem to have any  
> intelligence.

Well, I would like to make extremely intelligent monsters (within my  
abilities of course) but I'm stumped at the moment.

(gdb) r leveleg
Starting program: /Users/joelr/Haskell/frag/a.out leveleg
Reading symbols for shared libraries ... 
+.............................................................. done

Program received signal EXC_BAD_ACCESS, Could not access memory.
Reason: KERN_PROTECTION_FAILURE at address: 0x00000ab0
0x90ece5e8 in glDrawBuffer ()
(gdb) where
#0  0x90ece5e8 in glDrawBuffer ()
#1  0x00011f5c in s1Iym_info ()
#2  0x0017e4a0 in schedule (mainThread=0x11c1748,  
initialCapability=0x9093000c) at Schedule.c:932
#3  0x0017f448 in waitThread_ (m=0x6066f0, initialCapability=0x0) at  
Schedule.c:2156
#4  0x0017f32c in scheduleWaitThread (tso=0x11c0000, ret=0x0,  
initialCapability=0x0) at Schedule.c:2050
#5  0x0019a120 in rts_evalLazyIO (p=0x22b874, ret=0x0) at RtsAPI.c:459
#6  0x0016929c in main (argc=1029, argv=0x9093000c) at Main.c:104

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