[Haskell-cafe] need help please [HOpenGL]

Lemmih lemmih at gmail.com
Sun Apr 23 02:29:58 EDT 2006


On 4/23/06, enache alex <alex_e_fii at yahoo.com> wrote:
>
> hello ; I am writing to ask you a thing ; I am writing a little game on
> Haskell's HOpenGL ; the game isn't much , but I want to make look a little
> better ; and for that I want to use bitmaps (or textures) ; I don't know
> very much about this subject ; I've tried to use de bitmap function from
> Graphics.Rendering.OpenGL.GL.Bitmap , but i gives me an
> error ; I've used the function like this ;
> bmp <- bitmap (Size (100,100)) (Vertex2 0 0 ) (Vector2 0 0 ) (Ptr
> "C:\1.bmp")
> end it tells me that he doesn't find the Ptr constructor ; if you can supply
> an full example on this matter it would great ; many thanks ; hope to hear
> from you soon ; thanks for your time in reading my letter ;
> PS : the example doesn't have to be big , it just has to contain all the
> things , in order for me not to miss something

With libSDL you can easily load a variety of formats and blit them via
OpenGL. This binding even contains relevant example code:
http://darcs.haskell.org/~lemmih/hsSDL

--
Friendly,
  Lemmih


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