[Haskell-cafe] FPS lib

Benjamin Franksen benjamin.franksen at bessy.de
Tue Oct 18 05:22:04 EDT 2005

On Tuesday 18 October 2005 11:07, Krasimir Angelov wrote:
> I am curious why FPS is implemented on top of ForeignPtr. ByteArray#
> based implementation should be faster and more space efficient.

I think the reason is C compatibility. A number of functions in FPS use 
ffi-bound C code (mmap, gz (de-)compression,...).


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