A question

Nick Name nick.name@inwind.it
Tue, 23 Jul 2002 14:31:21 +0200

First, hi all. I am an haskeller newbie looking forward to conquer the
world with a functional language.

Part of this conquer involves IMHO writing a nice desktop, using modern
features of opengl, to make it portable. But, a question arises: all
opengl true type font renderers are written in C++, no one is written in

If I want to write haskell bindings for such a thing, what can I do? 

Vincenzo Ciancia