Haskell in Space

Christoph Lueth cxl@Informatik.Uni-Bremen.DE
Thu, 28 Feb 2002 11:26:17 +0100

Dear Haskell people,

as the last exercise of a second-year undergraduate Haskell course I had 
the students write an asteroids-type game (older readers may remember 
this arcade classic from the last century) using the Hugs Graphics 
Library. I put some solutions up on a wee web-page, because I thought it 
might amuse some of you who teach or learn Haskell, and because frankly 
one of the students' solutions simply deserved some wider attention: