[GHC] #12603: INLINE and manually inlining produce different code
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Sat Sep 17 18:10:04 UTC 2016
#12603: INLINE and manually inlining produce different code
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Reporter: bgamari | Owner:
Type: task | Status: new
Priority: normal | Milestone: 8.2.1
Component: Compiler | Version: 8.0.1
Keywords: | Operating System: Unknown/Multiple
Architecture: | Type of failure: None/Unknown
Unknown/Multiple |
Test Case: | Blocked By:
Blocking: | Related Tickets:
Differential Rev(s): | Wiki Page:
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Mikolaj reported that he was seeing significantly different code generated
in the case of a manual `INLINE` versus manually inlining. I haven't
looked into what the cause it and this isn't necessarily problematic; this
is just a reminder to look into what is happening.
See
https://github.com/LambdaHack/LambdaHack/blob/97724fe8c73e80b329ddf326a8eb001020870b2d/Game/LambdaHack/Common/Color.hs#L99.
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Ticket URL: <http://ghc.haskell.org/trac/ghc/ticket/12603>
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