[GHC] #12181: Multi-threaded code on ARM64 GHC runtime doesn't use all available cores
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Tue Jul 5 18:28:06 UTC 2016
#12181: Multi-threaded code on ARM64 GHC runtime doesn't use all available cores
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Reporter: varosi | Owner:
Type: bug | Status: new
Priority: normal | Milestone:
Component: Runtime System | Version: 7.10.3
Resolution: | Keywords:
Operating System: Unknown/Multiple | Architecture: arm
Type of failure: Runtime performance bug | Test Case:
Blocked By: | Blocking:
Related Tickets: | Differential Rev(s):
Wiki Page: |
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Comment (by rwbarton):
It really doesn't seem sensible to me to have GHC assume by default that
CPUs that are off-line will magically become available under load. Though
admittedly I don't know what the use of taking CPUs off-line is supposed
to be.
This seems like a deficiency in the operating system, that there isn't a
way to ask it "how many CPUs will my program run on". It's not for GHC to
work around this I think. You could do so yourself by starting a thread
that periodically checks the number of currently available processors and
calls `setNumCapabilities`. Or just run with `-N4`.
--
Ticket URL: <http://ghc.haskell.org/trac/ghc/ticket/12181#comment:2>
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