[GHC] #4101: Primitive constant unfolding
GHC
ghc-devs at haskell.org
Mon Jan 13 19:09:40 UTC 2014
#4101: Primitive constant unfolding
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Reporter: malosh | Owner: schyler
Type: bug | Status: new
Priority: low | Milestone: 7.6.2
Component: Compiler | Version: 6.12.2
Resolution: | Keywords:
Operating System: Unknown/Multiple | Architecture: x86
Type of failure: Runtime performance bug | Difficulty: Unknown
Test Case: | Blocked By:
Blocking: | Related Tickets:
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Comment (by carter):
@schyler
please please be very careful about anything regarding evaluating floating
point, I think before we add optimizations and constant propagation for
floating point computations we really need to enrich GHC's internal data
model of floating point. a Naive constant progagation alg will not be
correct for floating point. I'd in fact argue that any constant
propagtion stuff first needs that internal model cleaned up first to be
correct.
Relatedly: many floating point libs do a lot of work that exploits the
specific structure of floating point, for example edward kmett's
compensated lib http://hackage.haskell.org/package/compensated
I think the first step would be adding better support for writing double#
and float# literals, perhaps with hexadecimal notation support, as this
ticket suggests, as a prereq to the subsequent parts of the ticket.
Perhaps that literal support should be spun out into its own ticket and
your first task is adding that literals support?
--
Ticket URL: <http://ghc.haskell.org/trac/ghc/ticket/4101#comment:13>
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